Updated 08132023-185307
It was another stoned Saturday night at (1)(https://mastodon.cloud/tags/Minecraft) yesterday, working on my last campaign before finally switching most of my attention in the future to Cities: Skylines beginning in November. This week: Finishing the apiary, building out the industrial farm and factory, getting my long-term storage set up, blinging out my "trading station" (i.e. cheating station), and more. Click through to the replies to see copious screenshots and explanations of all! 1/
So to begin with, my ranch house is at the tricky stage right now of using steps to create the complex diagonal roof eaves, which my stoned ass can't handle. So I instead just put doors on the stairway and glass over the open patio of my fully finished basement, which makes it work just fine as a "survival bunker" right now. It's split into outdoor and indoor halves, so on one side I've now fully built out my storage containers, which SHOULD hold me until November and the end of the campaign. 2/
This is where I've also designed a "trading station," which is how I legally cheat in Minecraft; I pretend there's something ultra-rare in the Nether that can actually be crafted into a matter transporter, and that I own one and the village owns another so that I can "send" them rare goods like honey and glowberries (i.e. throw them in the lava) and "get" things I need like dispensers and blaze rods (i.e. I use the "/give @self" cheat command). I'm using ray tracing; why NOT bling it out?! 3/
Next to the half-finished ranch, I've finally finished my apiary! This is how I cheat but still keep things interesting; I farm huge amounts of wax and honey so that I can legitimately "trade" (i.e. give myself) things you can only get through combat, like blaze rods and spider eyes and web string and the like. I kept growing trees until finally spawning around 10 beehives, then bred those bees to fill out another ten artificial hives, then used magic bonemeal to "rewild" the prairie grass. 4/
Also this weekend, I built out my basement factory, which includes my enchanting table for casting magic spells, and a few tools hooked up to simple automators (basically two furnaces, a smoker, and a composter hooked to hoppers hooked to barrels). I'm also finally using stalactites from dripcaves for the first time to be perpetual generators of lava and water; when a pool of liquid is above one, it drips the substance slowly into a cauldron below without ever running out, which is cool. 5/
Most important, though, and why I built out this basement factory to begin with, is the sophisticated factory workflow I've built for my automatic potato fields directly aboveground here. The potatoes wash into two hoppers there at the top, which feed smokers which bake the potatoes and give me XP, which then funnels those into a composter for magic bonemeal. Like the modern world, that effectively lets me turn something cheap and fast (potatoes) into something rare and expensive (bonemeal). 6/
Why is that important? Because magic bonemeal can do all kinds of crazy great things in Minecraft -- grow a baby animal into an adult immediately, grow a sapling into a full tree immediately, grow a tiny mushroom into a house-sized mushroom immediately, etc. Here, for example, I'm using 1 bonemeal to create 1 glowberry, then am pretending this too is another "rare good" I "trade" with the nearby village for things like blaze rods and fireworks. 560 potatoes gets me 68 pieces of bonemeal! 7/
And so then here are the fields of potatoes I've created aboveground to feed the basement factory you just saw in the last piece in this thread. Running water over produce will knock it out of the ground in Minecraft, and through a neat glitch, once water stars running downhill, it never runs out; so you can create a gently sloping series of tiers and have water dispensers at the very top, so that the press of one button will harvest all 560 plants at once automatically. 8/
Oh yes, and I also officially started my mushroom farm, just so I can start growing stuff immediately. Lots more planned for this later this fall. Since this is likely my last-ever serious Minecraft campaign, and since I have ray-tracing on, I'm going to the trouble of really terraforming and designing all these elements in fun, complex, impressive ways, so the mushroom crypt is going to look SUPER cool by the time I'm done -- fountain, glazed terracotta, skeleton armor, the works! 9/
So as you can see, the estate continues to get pretty filled out! From the far left, my area for turning one stack (64 pieces) of mud into clay, using stalactites; my bamboo farm (what I'm using for all my building this particular campaign); my large fields of wheat, carrots, potatoes, pumpkins and melons; my half-finished ranch house; my industrial potato farm; and my industrial apiary (beehouse). Not seen on the other side of my ranch house, the area that will eventually be my horse ranch. 10/
That kept me quite enjoyably busy from 7pm to midnight on a Saturday night while getting high, having a few beers, and listening to "dadchill" EDM; and now tomorrow it's back to my usual work week, for my fantastical universe to again go on hold until the Saturday night next. Farewell, fellow Minecraft middle-aged adventurers! May your potatoes never go rotten, and may all your slain Lovecraftian mer-zombies drop a nautilus upon death! /END
Minecraft ↩︎