id: 9.3-properties title: 9.3 Properties meta: Learn how to edit object properties within the Scenery Editor of Infinite Flight. order: 3 #

9.3 Properties #

9.3.1 #

Step 1

: Select the object by tapping on or near the blue circle that is in the center of the object (or use the rectangle selection tool - see 2.1.6 above)

Step 2

: The circle will turn magenta to indicate it has been selected (1). If there are multiple objects in close proximity, a list will appear so you can select the object you want

Step 3

: Tap the “Properties” tab (2) on the right side of the screen

Image 7.3.1.1 - Changing Object Properties

Step 4

: You can then adjust the following properties:

Button Function Notes
Scale Tap the “+/-” symbols to adjust the scale of the object Really useful for making objects match in size what you see from external sources (e.g. lighting AC units and blast deflectors etc.). The scaling on jet bridges must not{.red} be changed
Orientation Tap the “+/-” symbols to adjust the orientation of the object
Animations This will show if an object (such as a jetbridge) has built in animations
Latitude / Longitude Current latitude/longitude of the object
Altitude This shows the current altitude (in meters) of the object. Tap the number and then enter in a new value to adjust this Always based on the bottom of the surface they you are working from. Can be adjusted here manually or go to “Object > Auto Altitude” if you’re doing layering for example
Name You can name the object using this field